

AquaWizard
Personnal Project
First complex character rig, designed to balance expressive movement with a flexible and playful design.

Dec 2024
Presentation
Details :
Developed using techniques learned from Anton Parygin (Rigging Pro) and Antony Ward (AntCGI), with a focus on clean deformation and animator-friendly controls.
Key Features
Dynamic simulation for clothing and hair
Facial controls with eyelid collision and enhanced expressive range
Refined anatomical setup, including a complex foot system and corrective joints
Ribbon setups to maintain smooth, continuous deformations
3D model : sindyaev

