AquaWizard

Personnal Project

First complex character rig, designed to balance expressive movement with a flexible and playful design.

Dec 2024

Presentation

Details :

Developed using techniques learned from Anton Parygin (Rigging Pro) and Antony Ward (AntCGI), with a focus on clean deformation and animator-friendly controls.

Key Features

  • Dynamic simulation for clothing and hair

  • Facial controls with eyelid collision and enhanced expressive range

  • Refined anatomical setup, including a complex foot system and corrective joints

  • Ribbon setups to maintain smooth, continuous deformations

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